
Learn combat skills and use them to fight enemies in new ways.
38.6 of the 64 points that apply = 60 out of 100. The points above are rounded to whole numbers.
Advanced Skills: Remastered adds a skill-learning and combat system in which players gain skill experience alongside ordinary experience and can randomly learn a skill every few levels. Skills cover reflection and defense, movement such as dashing, teleporting, dodging, jumping, and grappling, control effects such as immobilizing, slowing, and silencing, plus passive abilities including self-healing, wall climbing, and invisibility. Other skill examples include X-ray vision and resistance to negative effects, summoning duplicates, mounts, or minions, healing, and destructive attacks with fireballs, TNT, or meteorites. Players begin with three active slots, one generic slot, and two passive slots, and can have up to ten slots; skills generally use cooldowns rather than consuming resources, while some can be charged or held for continuous effects. Skills can be equipped and activated from the skill list, or selected and released through Quick Cast, and commands allow players to adjust skill slots and other skill settings. Learning skills can also yield enhancements that raise values such as damage, speed, range, or duration, or add other effects. Skill fruits provide another way to learn a random skill, with fruit rarity limiting the highest skill rarity available; fruits can be found through leaves, fishing, and several chest types, including Ancient City, buried treasure, End City, and bonus chests.
Written from Modrinth . How we write it
Changes the game's code in 10 areas: Mobs and their behaviorChanges 18 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 7 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., World renderingChanges 1 game code file in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
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We found nothing it sends
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No sign that AI was used to make it
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No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
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Modpacks that include Advanced Skills: Remastered in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.