
A technology mod centered around anvils.
70.2 of the 71 points that apply = 99 out of 100. The points above are rounded to whole numbers.
AnvilCraft expands vanilla survival with anvil-centered technology, using anvils and related processes to transform blocks and materials into useful forms. Its operations include lifting anvils with a magnet so they charge with redstone before release, crushing rocks into powder, pressing liquid out of blocks, and compressing loose items or separating compacted ones. Players can also roll materials into thin sheets, expand them with water, crystallize them with fine snow, press two blocks together into one, and break blocks on a stonecutter.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 16 areas: Mobs and their behaviorChanges 30 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Blocks and fluidsChanges 20 game code files in this area: how blocks, fluids and redstone work., Rendering and graphicsChanges 18 game code files in this area: drawing mobs, items, particles and textures on screen., Inventory and itemsChanges 16 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 13 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Server and world logicChanges 10 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game coreChanges 8 game code files in this area: the main loop, lighting and other code the whole game uses., PlayerChanges 5 game code files in this area: your character: movement, abilities, hunger and controls., Game data and resourcesChanges 5 game code files in this area: recipes, tags, advancements, language files and other game data., Chunk loading and storageChanges 4 game code files in this area: how the game loads, tracks, saves and unloads chunks., World renderingChanges 4 game code files in this area: drawing the terrain, sky, clouds and weather., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Libraries packed inside it change 28 more game code files: AnvilLib-Rendering, Reach Entity Attributes, parts of
Fabric API and 14 more.
Adds 428 blocks, 222 items, 2 vehicles, 5 projectiles, 10 other entities, 1 biome, 3 dimensions, 2 structures, 5 enchantments, 1,721 recipes, 73 advancements, 14 loot tables, 16 sounds and 24 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
api.github.com Mod platform interface (API)latex.codecogs.com 777.z321.cc.cd cdn.akaere.online g.z321.cc.cd gh-proxy.com gh.07150721.xyz gh.927223.xyz gh.ddlc.top gh.dpik.top gh.felicity.ac.cn gh.jjj.gv.uy Purpose not knownAnd 26 more addresses.We found nothing it sends, in the 4 of its 5 files we read
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include AnvilCraft in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.