
Helps Create servers run more smoothly with fewer slowdowns.
63 of the 71 points that apply = 89 out of 100.
Arcadia Patch Create is a server-side optimization and runtime-control mod for Create, intended to reduce unnecessary server tick work without changing how machines behave. Its patches skip work for empty belts and idle fluid pipes, reuse fluid-pipe connection data, cache CreateHeatJS recipe metadata and Item Drain lookups, and throttle factory-gauge inspections and chute input probes when configured. Other optimizations remove behavior-dispatch overhead, avoid redundant redstone-link notifications when signals have not changed, and cache mechanical-crafter redstone reads between neighbor updates while preserving detection of brief pulses. Optional stability safeguards reject corrupted contraption data and handle invalid collision manifolds or contraption entities, while configurable faster despawning can remove physical items dropped by Create machines sooner. Administrators can enable or disable patches individually or globally without restarting, choose fixed or adaptive throttling based on live server tick time, and inspect module status and diagnostics in an admin panel or debug report. The patches apply only when the target code matches an expected fingerprint; if it does not, the affected patch group is disabled and the original logic is left in place. A separate diagnostic tool lets staff analyze a targeted machine and compare its tick cost with other loaded machines of the same type, while also reporting chunk density.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 3 areas: Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Arcadia Patch Create in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.