This is a lightweight mod that lets you customize and adjust the game's dynamic difficulty
29.4 of the 45 points that apply = 65 out of 100. The points above are rounded to whole numbers.
Ascensio makes hostile mobs tougher as players progress by increasing their maximum health according to the world’s difficulty stage and the dimension they spawn in; it does not change their attack damage, armor, or movement speed. The world advances through configured stages when specified targets are defeated, with the Wither and Ender Dragon included in the default progression, and can broadcast a customizable stage-change message. It includes three default difficulty levels, each with a starting stage and stages for defeating the Wither and Ender Dragon, while a node-based editor lets players configure levels, multipliers, trigger entities, and message text and formatting. Players can exclude selected mobs from scaling using an entity blacklist, and the current difficulty level and defeated targets persist with the world. Ascensio supports entities classified as monsters, with additional detection support for Jerotes Village, Monster Expansion, and Torches Become Sunlight, and provides in-game commands for viewing and adjusting difficulty, progression, blacklist, and stage settings.
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The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.