
A health system that tracks injuries across different body parts.
58.2 of the 71 points that apply = 82 out of 100. The points above are rounded to whole numbers.
Body Health System FORKED replaces Minecraft’s standard health pool with a body-part simulation, dividing health among eight parts and adding bones; armor is assessed for the part that is hit, and severe injuries can cause effects such as slowness, mining fatigue, and weakness. More accurate arrow hit detection tracks where an arrow strikes, while wounding and temperature systems add further survival challenges. Injuries can also trigger adrenaline, briefly giving players a chance to escape before their wounds take effect, and broken legs can prevent walking until they are treated. Players can treat injuries with plaster, which prioritizes the most critical damaged parts, and dressing, which doubles plaster’s healing when applied first. Splints treat broken arms or legs, ankle braces treat broken feet, and chest braces treat broken ribs; medkits can selectively heal a body part and help revive downed players, while trauma kits are needed for some severe injuries. The system is highly configurable, allowing players to disable systems such as wounding, and includes fixes and performance improvements over the original mod.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 5 areas: User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 2 blocks, 22 items, 24 recipes and 2 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Body Health System FORKED in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 12 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 7 points.