
Fight World War II battles with guns, vehicles, and maps.
22.1 of the 71 points that apply = 31 out of 100. The points above are rounded to whole numbers.
Call to Battle turns Minecraft into a World War II infantry-combat experience centered on historically researched weapons, nations, maps, and asymmetrical battles across different fronts. Its arsenal includes hundreds of modeled firearms, alongside grenades, rocket launchers, flamethrowers, mortars, artillery, knives, and other melee weapons; compatible guns can use attachments such as scopes, bayonets, and bipods. Combat behavior reflects weapon and hit characteristics: damage depends on caliber and where a shot lands, while guns have differing accuracy and recoil, and can become dirty or jam. Players can crouch or prone for greater weapon stability, deploy supported machine guns, and use melee attacks or dual wielding, trading handling advantages for slower movement or reduced control where applicable. Explosives serve different battlefield roles: grenades can clear rooms, satchel charges can breach bunker doors and destroy obstacles, and explosions can bring down buildings, sending dangerous debris crashing to the ground. Playable nations span major powers such as the United States, Germany, Japan, Britain, and the Soviet Union, as well as countries including France, Italy, Poland, Finland, Romania, Norway, Greece, and the Netherlands. Maps evoke battles and fronts from Normandy and Stalingrad to the Pacific jungles and African deserts, with modes including attacking or defending bases in Assault, competing over territory in Engagement and Warzone, and shifting objectives in Frontline. In the official server's team-based play, players can choose classes such as Rifleman, Assault, Technician, Support, and Marksman, then help capture or defend bases to unlock historical weapons. The mod also includes vehicles such as Jeeps and troop transports, with an accompanying vehicles addon required for that content.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Its files for older Minecraft versions (1.12.2) also send your player name.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Call to Battle in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 8 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 7 points.