
Create film scenes with moving cameras and characters you control.
59.7 of the 71 points that apply = 84 out of 100. The points above are rounded to whole numbers.
CinematicTools is a camera and actor toolkit for creating Minecraft machinimas, trailers, cutscenes, and other scripted scenes, extending the CMDCam concept with an integrated NPC system. Creators build camera paths from waypoints and play them back with adjustable duration, looping, and interpolation, including linear, cosine, cubic, Hermite, and circular transitions; cameras can also follow entities or positions and target a chosen direction. In-game commands support both local creation and testing and server-managed playback, where saved cinematics can be launched for players with synchronized multiplayer playback. NPC actors can be summoned at specified positions and orientations, then moved to locations, made to run or jump, and controlled to play predefined animations; their actions can be coordinated with camera movement for a scene. NPCs load a Minecraft skin based on their assigned name, without requiring skin configuration.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 7 areas, as a library other mods build on: Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Rendering and graphicsChanges 3 game code files in this area: drawing mobs, items, particles and textures on screen., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 1 entity.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include CinematicTools in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.