
Adds railway tracks, signals, and trains to Create Fly.
48.1 of the 58 points that apply = 83 out of 100. The points above are rounded to whole numbers.
Create Fly: Steam 'n' Rails Continued ports Steam 'n' Rails to Create Fly, extending Create’s train and steam systems with railway content. It adds custom tracks and track switches, semaphores, conductors, bogeys, couplers, buffers, headstocks, doors, smokestacks, handcars, and a range of palettes and track materials. Train features include assembling trains on monorail track, linking trains with couplers, and configuring switches with routes, directions, locks, and automatic operation that persist across world reloads. Realistic mode limits the speed and acceleration of unfueled trains, while handcars consume hunger as they move and have their own speed limits; a track-protection setting shields rails from creepers and ghast fireballs. Players can customize buffers and headstocks with dyes and materials, select matching variants with middle-click, and use waterlogged versions of buffers, crossings, casings, and smokestacks. The port also restores 274 recipes covering fuel tanks, portable fuel interfaces, workbench and jukebox minecarts, conductor vents, cap recoloring, flywheels, and ladder variants. It is a Fabric port designed for Create Fly, rather than the original Steam 'n' Rails mod or other Create implementations.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 11 areas: Rendering and graphicsChanges 6 game code files in this area: drawing mobs, items, particles and textures on screen., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Chunk loading and storageChanges 3 game code files in this area: how the game loads, tracks, saves and unloads chunks., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Replaces 1 of vanilla Minecraft's tags.
No harmful code found
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We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
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No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
14 modpacks include Create Fly: Steam 'n' Rails Continued in at least one of their versions. Here are the 13 most downloaded.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.