
Expands Crying Obsidian with new items, tools, and blocks.
50.4 of the 71 points that apply = 71 out of 100. The points above are rounded to whole numbers.
Crying Tools expands Crying Obsidian into a collection of tools, items, blocks, armor, entities, advancements, and an enchantment, with 32 tools, 15 items, and 9 blocks among its additions. Crying Ore generates in both the Overworld and Nether, where mining it yields Crying Residue that can be crafted or smelted into Crying Ingots for making the mod’s equipment and blocks. Players can upgrade Netherite tools into Crying tools, whose core ingredient determines properties such as durability, mining speed, and special abilities; examples include copper tools that can call lightning and gold tools that can summon a helpful Granter. Copper-core tools visibly oxidize over time, reducing their chance to summon lightning, while waxing them with honeycomb and copper slows the aging and resets oxidation. The mod adds Crying Armor, which enables a Sanity mechanic: actions such as eating harmful food or spending time in darkness can drain sanity, while higher sanity grants additional armor protection. Crying Armor also includes a chestplate that combines an Elytra with the chestplate and prevents the Elytra from taking gliding damage, though it breaks if the chestplate does. Players can travel to the Crying Dimension with an Eye Connected To A Stick; it consists of floating islands in two biomes, Somewhat Weird Island and Somewhat Normal Island, with purple or white grass, distinct sounds, and different natural features. Somewhat Weird Island has Crying Foods on its surface, ore generation, and cats and bats, while Somewhat Normal Island has trees and Lost Crying Blocks that can sometimes spawn a Lost Crier when offered gold. A Crying Grappling Hook works only in the Crying Dimension and pulls its user toward a solid block when the hook attaches. The mod also adds the Lost Crier and the Crier, along with the Bane of Criers enchantment, which causes struck living entities to take twice as much damage from all damage types while its effect lasts.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 7 areas: Rendering and graphicsChanges 5 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 5 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 4 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 9 blocks, 2 mobs, 2 other entities, 2 biomes, 1 dimension, 1 enchantment, 87 recipes, 8 advancements, 3 loot tables and 8 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Crying Tools in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.