Speeds up advancement checks to reduce lag on busy servers.
39.8 of the 55 points that apply = 72 out of 100. The points above are rounded to whole numbers.
Fastvancements reduces server overhead from Minecraft’s advancement-trigger system, especially for inventory, item, and player-location checks. For inventory changes, it avoids rechecking listeners when a stack change does not cross a threshold an active advancement uses, and indexes listeners by item so only potentially matching ones are tested; simple item predicates can also bypass full evaluation when they have no complex constraints. Configurable tick-skipping can reduce per-tick checks involving conditions such as biome, dimension, structure, and light level. The optimizations are configurable and designed to preserve vanilla advancement behavior, so advancements still unlock when they should while requiring less server work.
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