Overhauls the food system to be similar to games like Valheim or Enshrouded.
58.2 of the 71 points that apply = 82 out of 100. The points above are rounded to whole numbers.
Food Overhaul provides a framework for replacing ordinary food benefits with food effects: eating a configured item grants a status effect, which can provide benefits such as extra health, stamina, or frost resistance instead of filling hunger or granting saturation. Players can have only a limited number of food effects active at once, and cannot eat another food that grants an effect they already have; the limit is configurable, and an effect can be refreshed as it nears its end. The system supports consumables and potions, lets creators remove effects by status-effect tag, and includes a Java API for addon mods to make food blocks. Its Food Display Block holds up to four items and lets players consume suitable items by interacting with it, with a creative-mode configuration screen. Food Overhaul supplies the underlying mechanics rather than a set of food items; modpack authors and players can configure effects for foods, while the separate Food Overhaul - Vanilla Foods addon applies them to vanilla foods. Hunger and saturation remain available alongside food effects, and foods without a food effect can still be eaten normally by default.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 3 areas: PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds 2 blocks: Food Display Block and Generic Food Block; 1 recipe.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Food Overhaul in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.