
Preview and equip server cosmetics from an in-game menu.
43 of the 58 points that apply = 74 out of 100.
This client-side companion mod connects to the PokéHub server’s cosmetic system, replacing command-based cosmetic selection with an in-game menu for browsing and equipping cosmetics. The menu organizes cosmetics into Backpack and Wings tabs, provides a live character preview that can be rotated and zoomed, and includes name search and scrolling for browsing the catalog. Its cosmetic list is fetched from the server when you log in, and equipped backpacks and wings render on player models for others who also have the mod; server-sent positioning, rotation, and scale allow individual cosmetics to be adjusted. The mod is optional for joining PokéHub, but players without it cannot use the menu or see these cosmetics rendered on other players.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 10 areas: Rendering and graphicsChanges 15 game code files in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., SoundChanges 3 game code files in this area: playing sounds, music and the sound engine., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 2 biomes, 2 dimensions, 59 sounds and 5 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 3 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include HubExtended in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.