Villages grow and defend themselves against a rival faction.
41.7 of the 58 points that apply = 72 out of 100. The points above are rounded to whole numbers.
Invillagers turns villages into active factions and adds a hostile, illager-aligned In-Villager civilization, with dark oak settlements and custom outposts. Villagers can defend settlements with guards, archers, chiefs, and stronger protectors, while builders, accountants, lumberjacks, miners, and terrain workers support village projects and resource gathering. Construction and escort contracts, storage and supply systems, and convoys let villages organize work, move resources, and hire protection. Quests, support events, and defense pressure shape local faction play, while hostile, neutral, or allied reputation can affect how factions respond to the player over time.
Written from CurseForge . How we write it
Changes the game's code in 5 areas: Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds 48 blocks, 336 items, 84 mobs, 60 structures, 1 recipe and 48 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 1 of vanilla Minecraft's world generation files.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends, in the 1 of its 3 files we read
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Invillagers: Villagers vs In-Villagers in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.