A simple mod that adds new enchantments to the game.
35 of the 61 points that apply = 57 out of 100.
Ipdnaeip's Enchantments adds 31 enchantments that extend combat, movement, exploration, and everyday activities, with most available through ordinary enchanting. Examples include Accelerant, which speeds up crossbow-fired rockets; Acrobatics and Boosting, which improve air control and jumping; and Gluttony, which speeds up eating and drinking. Combat options include Lifesteal for healing from sword damage, Ice Aspect for incrementally freezing targets, Puncturing for bypassing armor, and Swatting for damaging and grounding aerial targets. Other enchantments expand ranged and utility play: Hunter improves loot from arrow kills, Sniper adds zoom while aiming, Reach extends block-mining distance, and Harpooning and Reeling change how fishing rods affect hooked mobs. Some enchantments have special acquisition methods: Accumulating is a rare raid reward from fletcher villagers, Obscuring can rarely drop from endermen killed while wearing a pumpkin, Pork Chopper from piglin brutes, and Precision is made by combining books with Multishot and Marksman. A configuration file can modify vanilla behavior, including whether shields are enchantable at tables and whether bow and crossbow enchantments can cross over between those weapons.
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