
Fixes mod conflicts and improves performance across your modded game.
65.7 of the 71 points that apply = 93 out of 100. The points above are rounded to whole numbers.
KAllFix is a server-capable optimization and compatibility mod that targets performance problems, crashes, and other issues caused by interactions among mods. It combines KAllFix’s targeted fixes with K_multi_threading, which can parallelize block and block-entity ticks, entity and dimension work, and, when enabled, player packet handling and login tasks. Its fixes and optimizations cover concrete cases such as AE2’s game computations, chicken-coop AI and excessive packet sending in [Let’s Do] Farm & Charm, entity-heavy L_Ender’s Cataclysm servers with MineColonies, Alex’s Caves magnetic-field performance, and compatibility between Biolith and some MCreator world-generation mods. It also addresses performance or compatibility issues in mods and systems including Create: FluidLogistic, Create: Diesel Generators, Atmospheric, Upgraded Core, Upgraded Additional Trims, Apotheosis, and Create: Connected. Many features are controlled through JVM startup parameters rather than a regular configuration file, including options to set thread-pool limits, disable multithreading, adjust selected fixes, and enable packet optimization on both client and server. Multithreading is enabled by default on servers, while client-side features can also be enabled; the project warns that setting a thread limit is important because world generation may otherwise freeze.
Written from Modrinth . How we write it
Changes the game's code in 10 areas, as a library other mods build on: Networking and multiplayerChanges 10 game code files in this area: connections, the server list and what is sent between your game and a server., Chunk loading and storageChanges 9 game code files in this area: how the game loads, tracks, saves and unloads chunks., Server and world logicChanges 8 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game coreChanges 7 game code files in this area: the main loop, lighting and other code the whole game uses., Mobs and their behaviorChanges 5 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., User interfaceChanges 4 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World generationChanges 3 game code files in this area: terrain, biomes and structures made when new land is created., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include KAllFix in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 15 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.