
Travel between posts with a chance of unexpected encounters.
51.1 of the 58 points that apply = 88 out of 100. The points above are rounded to whole numbers.
KMD Fast Travel brings the risk and atmosphere of Kingdom Come: Deliverance travel to Minecraft, replacing instant teleportation with journeys between discovered travel posts that can be interrupted by events. Players discover posts by interacting with them, then use a parchment-style map to choose a destination; a craftable handheld Travel Map offers a portable way to open the same destination interface. Regular posts come in multiple wood variants, while shared posts provide public travel points that players can use without first discovering them; posts can also be renamed, have colored sign text, and display banner-based map markers. Journeys may pause for passive encounters or hostile ambushes, and travel resumes after a timed event or after danger has been cleared. Encounter risk can respond to time of day, route distance, armor, and hunger, with higher risk at night, on longer trips, or when hungry, while armor can reduce risk and help players avoid encounters. The included event profile spans encounters such as a Meadow Hawker or Charcoal Burner, forest poachers and wolves, desert raiders, cave robbers, and reef pirates, with events tied to locations and biomes. Server owners can tune event chances and travel settings, and create world-specific event profiles with custom mobs, commands, timing, dimensions, and biome rules.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 2 areas: Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting. and Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen..
Adds 9 blocks, 1 item and 11 recipes.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include KMD Fast Travel in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.