
Adds new enchantments and changes how enchanting works.
58.7 of the 71 points that apply = 83 out of 100. The points above are rounded to whole numbers.
KS Enchantments reshapes Minecraft’s enchanting and survival systems with 41 new enchantments, alongside changes to vanilla enchantments and equipment mechanics. Its enchantments cover combat and defense, movement and utility, equipment repair, farming, and support: examples include Lifesteal, Magic Protection, Great Walker, Recycling, Overgrowth, and the four banner-and-horn Maneuvers that grant nearby allies speed, regeneration, resistance, or strength. Rare finds add distinctive effects, such as firing dragon breath, fire charges, or ender pearls from bows and crossbows; turning lava into basalt with Lava Walker; and clearing trees or nearby ore with Lumberjack and Vein Miner, at the cost of extra durability. Curses can bring drawbacks such as self-inflicted damage when attacking, faster equipment wear, altered gravity, or turning mob drops into gold nuggets. The mod also adjusts existing enchantments and their eligible equipment, including allowing horse armor to use several boot enchantments, crossbows to receive Flame and Punch, and Channeling to activate in rain as well as thunderstorms. Enchanted books can be duplicated with lapis, and enchanting tables can draw power from amethyst, lapis blocks, and chiseled bookshelves as well as standard libraries. Mob heads can drop from many mobs, including variants, and the mod adds options to configure head drops; Butcher improves the chance, making the trophies a target for collection.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds 47 enchantments, 8 recipes, 83 advancements and 293 loot tables.
Counted from the names and data files in the mod, so the list may not be complete.
Replaces 238 of vanilla Minecraft's loot tables, 19 enchantments and 16 recipes.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include KS Enchantments in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.