
Wear collars, use clickers, and leash other players.
51.7 of the 71 points that apply = 73 out of 100. The points above are rounded to whole numbers.
Leashable Collars adds pet-style collars and related mechanics for players, letting one player own a collar worn by another and lead that wearer around. Collars and clickers can be dyed, and the collar menu lets players customize collar and paw colors and assign or revoke ownership. An owner can use a clicker to make nearby players wearing their collars turn to face them, with the Audible enchantment extending its range; collar enchantments add nearby healing, a stronger pull when leashed, or a Spiked effect similar to Thorns. Leashed players face movement restrictions, including being unable to use Elytra fireworks, break a hitching fence, or fly with a trident; by default they cannot ride mounts, boats, or minecarts, and a leash that stretches too far breaks unless the relevant gamerule is changed. Paws can make it harder to hold items, interact with blocks, or mine, and foot paws can force a player to crawl; a Paw Controller lets players configure which items and blocks are affected. Other additions include a low-sided Human-Sized Dog Bed, a colored Dog Bowl for feeding pets, and a powered invisible fence that keeps collared players within an area. A Collar Locker can lock or unlock an owned pet’s collar and paws, while a Golden Spatula lets non-owners remove them. A deed of ownership can make a collar specific to the pet that stamps it, and can extend the owner mechanic to compatible collar accessories from other mods.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 5 areas: PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 3 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 33 blocks, 23 items, 4 enchantments, 55 recipes and 2 sounds.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Leashable Collars in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.