A networking library that other mods need to communicate.
23.8 of the 61 points that apply = 39 out of 100. The points above are rounded to whole numbers.
Lib Network Stack is a developer library that provides a networking layer for Minecraft mods to exchange data; it does not add player-facing content and is primarily intended as a dependency for mods such as LibMultiPart and SimplePipes. It organizes network IDs in a hierarchy and supports contextual and dynamic parents, allowing messages to be associated with objects such as block entities or objects whose parent can change. Mods can use typed or untyped data IDs to send binary payloads, and signal IDs to send notifications that carry no payload. Per-connection object caches can map objects to integer IDs, avoiding the need to synchronize an entire registry at connection start when only some entries may be used. Connections can buffer packets until a tick, which can improve efficiency when sending many small messages. A documented example shows a block entity sending brightness updates and on/off signals from server to clients watching it, for client-side rendering state.
Written from CurseForge and the GitHub README . How we write it
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.14.4 to 1.21.
Changes the game's code in 4 areas, as a library other mods build on: Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.14.4 to 1.21.
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
It has no file for a recent Minecraft version. This is about its files for Minecraft 1.14.4 to 1.21.
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Lib Network Stack: their authors or Lib Network Stack's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Lib Network Stack, so you only need one.
Modpacks that include Lib Network Stack in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. None is for a recent Minecraft version. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.