Tools for map makers to create areas and generate dungeons.
36.2 of the 61 points that apply = 59 out of 100. The points above are rounded to whole numbers.
Loquat is a toolkit for Minecraft map and modpack makers to define and manage areas, then use those areas to control player interactions and build scripted, data-driven structures and dungeons. Areas can be selected, tagged, and given named zones or attached data; creators can restrict players from entering, exiting, placing blocks, or destroying them, and use KubeJS to react when players enter or leave. Structure Block templates can preserve the areas inside saved structures, allowing those areas to return when the structure is loaded. For encounters, data-pack spawners define timed monster waves and spawn conditions, while configurable difficulty levels can scale mob counts and health according to context such as the number of players. Creators can assemble randomized jigsaw dungeons from connected rooms, such as a start room, monster rooms, a boss room, and branching treasure rooms, and place them by command or during world generation. Dungeon pieces can carry area data for varied encounters, and tagged generated areas can be emptied and deleted when a run is finished.
Written from CurseForge . How we write it
Changes the game's code in 6 areas: World generationChanges 5 game code files in this area: terrain, biomes and structures made when new land is created., Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Loquat 🧩 (Neo/Forge) in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.