
Build a village, gather supplies, and lead its people to grow.
45.4 of the 71 points that apply = 64 out of 100. The points above are rounded to whole numbers.
MineFortress turns Minecraft into a real-time strategy game in which you lead a village, directing play with a mouse-controlled view instead of the usual first-person perspective. Your pawns gather resources that you can use to hire professionals and build houses, while custom blueprints let you design buildings for your village. You can hire warriors to fight neighboring settlements and expand your village, while pawns have health and hunger systems.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 11 areas: Mobs and their behaviorChanges 18 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Inventory and itemsChanges 16 game code files in this area: items, chests and other containers, crafting and enchanting., User interfaceChanges 9 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Networking and multiplayerChanges 4 game code files in this area: connections, the server list and what is sent between your game and a server., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 18 more game code files: Automatone, Cardinal Components API (entities) and Cardinal Components API (worlds).
Adds 3 items, 1 mob and 2 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Its files for older Minecraft versions (1.20.2) also send your player name.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include MineFortress in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 3 points.