
Build golems from different blocks, each with its own special abilities.
52 of the 58 points that apply = 90 out of 100.
MultiGolem expands the vanilla Iron Golem with eight variants, built in the familiar T-shape using copper, redstone, gold, lapis, emerald, diamond, or netherite blocks, or mossy cobblestone for a hostile Zombie Golem; place a carved pumpkin on top to complete each build. Each variant has distinct strengths and abilities: Copper golems heal when struck by lightning, Redstone golems overcharge at low health and release a slowing pulse on death, and fast Gold golems show dust while sprinting and shine when idle outdoors. Lapis golems ward nearby village allies against magic damage and configured harmful effects, while Emerald golems heal near villagers or wandering traders. Diamond golems strike nearby hostiles with lightning and are lightning-proof; Netherite golems resist fire and lava and set the mobs they hit alight. Zombie golems are hostile, heal with Rotten Flesh, inflict Hunger, Nausea, and Poison on players, and can turn villagers and wandering traders into zombie villagers while remaining allied with zombies. Golems can be healed with their matching materials, and server owners can configure variant stats, abilities, targeting, availability, and village spawning; optional ModMenu screens provide a Golempedia and show active server settings. The mod works server-side, so vanilla clients can join MultiGolem servers, though they see the variants as ordinary Iron Golems rather than their custom textures.
Written from Modrinth . How we write it
Changes the game's code in 4 areas: Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include MultiGolem in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.