
One block reappears with new rewards as you break it.
68.1 of the 71 points that apply = 96 out of 100. The points above are rounded to whole numbers.
OneBlock turns survival into a void-island progression challenge: players begin with a regenerating block, and each break produces a new block while advancing the pool from basic materials toward harder and rarer resources. Breaking the block can also bring item or chest drops, plant growth, friendly visitors, or hostile mob waves; waves can grow in size and difficulty as play progresses. The surrounding biome can change by progression, weighted selection, fixed break milestones, or player vote, and can influence which blocks and mobs appear. Players can configure custom weighted drop tables and unlock entries by break count or tier, while also tailoring biome changes and mob waves to set their timing, size, mobs, and applicable biomes. Breaks may open portals to private structure dungeons, including woodland mansions, ocean monuments, desert pyramids, jungle temples, strongholds, Nether fortresses, villages, and pillager outposts; each has a matching biome, a bounded area, and a return portal. Multiplayer can provide a separate island for each player, with configurable island spacing, individual or shared break counts, island access rules, and a leaderboard. An in-game admin menu and commands manage the experience, while settings can also be edited in a JSON file with a visual web editor; progress text and optional tab-list counts help players track their run.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 4 areas: Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 1 block: Condensed Dirt; 1 dimension: Overworld; 4 recipes.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 2 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its images
ChatGPT is named in the images in its files.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
icon.pngPoint at or tap a version to see its loaders.
Modpacks that include One Block in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 10 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 2 points.