
The Nether, Overworld, and End stacked in one continuous world.
48.3 of the 58 points that apply = 83 out of 100. The points above are rounded to whole numbers.
One Dimension turns a world into a vertical stack of dimensions, bringing the Nether, Overworld, and End together in one continuous space rather than sending players through separate dimensions and loading screens. The Overworld stays at its familiar heights, with the Nether below it and the End above; players can dig through the obsidian barrier into Nether terrain or climb toward the End’s floating islands, End cities, and dragon fight. Each band uses its own dimension’s terrain generation, biomes, mobs, features, and structures, so Nether fortresses and End cities appear in their respective regions, and the usual dragon battle and ending remain part of the journey. A hazardous Void Gate separates the Overworld from the End, but defeating the dragon removes it and opens a direct route upward. Portals still work within the stacked world, and the Nether retains fast-flowing lava while the Overworld keeps its ordinary day-night cycle and working clocks. When creating a world, players can rearrange which dimensions are stacked, leave some separate, adjust the space between them, choose where they spawn, and optionally connect the bottom of the stack to its top. With the loop enabled, players can see through boundaries into the adjoining world, and falling mobs, items, water, and lava can pass between the bottom and top of the stack. The mod can also stack dimensions added or changed by other mods and datapacks, while leaving existing worlds unchanged.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 13 areas: World generationChanges 15 game code files in this area: terrain, biomes and structures made when new land is created., Blocks and fluidsChanges 9 game code files in this area: how blocks, fluids and redstone work., Mobs and their behaviorChanges 7 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Server and world logicChanges 5 game code files in this area: the world, commands, scoreboards, saved data and game rules., World renderingChanges 5 game code files in this area: drawing the terrain, sky, clouds and weather., Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include One Dimension in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.