
Eating past full gives you combat powers and makes your character grow.
51.3 of the 58 points that apply = 88 out of 100. The points above are rounded to whole numbers.
Overeating adds an oversaturation layer to survival food mechanics: once hunger is full, eating more builds stacks that make your character grow and grant bonuses, while a food-variety system tracks up to 18 recent foods and prevents repeated choices during overeating. Those stacks provide fat hearts that absorb damage, increased attack strength and knockback resistance, and greater reach, but also slow movement; at 10 stacks you can unlock chained slime-like bouncing, and at 25 stacks you can trigger a damaging, knockback-producing shockwave when landing from a height. The mod also includes 16-color lunch boxes in two tiers that can hold and dispense food or be placed as blocks, plus a recipe book that tracks eaten foods and a scales block that displays oversaturation weight and provides redstone output. Bottomless Stomach and Fast Eater treasure enchantments respectively expand lunchbox capacity and speed up eating from it, while more than 50 configuration options cover oversaturation, abilities, combat effects, character growth, scales, and food variety. It supports foods from Farmer’s Delight, End’s Delight, Trail & Tales Delight, and My Nether’s Delight, and can automatically detect tagged edible blocks and suitable cake blocks.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 5 areas: Rendering and graphicsChanges 2 game code files in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 2 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
Adds 35 blocks, 1 item, 2 enchantments, 51 recipes, 7 advancements, 2 loot tables, 4 sounds and 2 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Overeating in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.