
More equipment slots for rings, belts, gloves, and other gear.
60.4 of the 71 points that apply = 85 out of 100. The points above are rounded to whole numbers.
RPG Inventory expands Minecraft’s player inventory with configurable RPG-style equipment slots and mechanics for managing gear, hands, and status effects. Its inventory adds a belt, necklace, two ring slots, gloves, shoulders, a relic, and a class-item slot, along with eight spell slots whose active count can be controlled by an entity attribute; the extra equipment slots can be individually enabled, positioned, and set to allow or prevent manual access. The hand-slot overhaul lets players sheath their held items to restore access to the hotbar, displays sheathed gear on the player model, and provides a two-handed stance and alternate hand slots for swapping equipment. When a hand is unsheathed but has no item, an Empty Hand Weapon occupies it, enabling unarmed combat when Better Combat is installed; hand actions can also be configured with item cooldowns and, with Stamina Attributes, stamina costs. The inventory screen lists active status effects by harmful, beneficial, or neutral category, can show effect descriptions, and supports equipment-slot tooltips. Additional item rules can lock equipment until an advancement is earned, prevent multiple equipped items from sharing an exclusive equipment group, bind gear to a player, and show overlays for restricted or unusable items. Mannequins store equipment loadouts that players can equip into their matching gear slots, while configurable death rules govern which items are kept, destroyed, or dropped. The mod also offers optional PvP-death handling that resets player resources and status effects and teleports players according to the configured spawn behavior. Integrations include a Backpack screen button, a hotbar display that can hide disabled slots, and connections to Spell Engine, Player Attribute Screen, RPG Crafting, Numismatic Overhaul, and Trinkets.
Written from Modrinth . How we write it
Changes the game's code in 8 areas, as a library other mods build on: Inventory and itemsChanges 6 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 6 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., PlayerChanges 4 game code files in this area: your character: movement, abilities, hunger and controls., Rendering and graphicsChanges 3 game code files in this area: drawing mobs, items, particles and textures on screen., Networking and multiplayerChanges 2 game code files in this area: connections, the server list and what is sent between your game and a server., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Adds 1 block, 1 item and 5 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include RPG Inventory in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 5 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 4 points.