
Community edition of RTS Reign of Nether by solegendary
49.2 of the 61 points that apply = 81 out of 100. The points above are rounded to whole numbers.
Changes the game's code in 12 areas: Mobs and their behaviorChanges 17 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 8 game code files in this area: drawing mobs, items, particles and textures on screen., Blocks and fluidsChanges 8 game code files in this area: how blocks, fluids and redstone work., World renderingChanges 7 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Chunk loading and storageChanges 2 game code files in this area: how the game loads, tracks, saves and unloads chunks., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Replaces 20 of vanilla Minecraft's world generation files, 5 interface textures, 3 models, 3 tags, 1 item texture, 1 mob and entity texture and 1 text file.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
siege_of_settlements-0.3.0.jar, CurseForge siege_of_settlements-0.3.0.jar. 47 classes only in the Modrinth file, in com.solegendary.siege_of_settlements.essentialpartnermod: AdButton$1 (Modrinth only), AdButton$TooltipPosition (Modrinth only), AdButton (Modrinth only), Draw (Modrinth only), EssentialAPI (Modrinth only), EssentialPartner (Modrinth only), EssentialUtil (Modrinth only), MixinPlugin (Modrinth only), ModLoaderUtil (Modrinth only), PartnerModConfig (Modrinth only), Resources (Modrinth only), Tooltip$1 (Modrinth only) and 35 more.We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
No known modpack uses it.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 3 points.