
Add recipes for more mods with your KubeJS scripts.
49.4 of the 58 points that apply = 85 out of 100. The points above are rounded to whole numbers.
SchemaJS is a KubeJS addon that lets pack makers define recipes and other recipe-related content for supported mods through JavaScript, extending scripting support across a range of modded machines and systems. Its integrations include Applied Energistics 2, Ender IO, Extended Crafting, Horse Powered, Mystical Agriculture, Powah, and BBL mods such as Casting, Strainers, and Utility. For Applied Energistics 2, scripts can add charger, entropy, matter-cannon, inscriber, and transformation recipes, including heat- or cool-based processing and transformations that require an explosion. Ender IO support covers alloy smelting, enchanting, sag milling, slicing, soul binding, tank filling or emptying, painting, fermenting, weather changes, and fire crafting, with recipe options such as energy costs, experience requirements, and probabilistic outputs. Extended Crafting schemas include compressor and combination recipes, plus shaped and shapeless recipes for Ender and Flux crafters, with configurable crafting times or power rates in relevant cases. Horse Powered recipes cover chopping, grinding, pressing, crushing, drying, trapping, and bottling; they can define secondary outputs, item or fluid results, horse-only or hand-only operation, and trapping conditions such as biome, waterlogging, and bait consumption. Mystical Agriculture support includes infusion, awakening, enchanter, ore infusion, reprocessor, soul extraction, and soulium spawner recipes, as well as scripts for editing built-in seed recipes. Other documented schemas cover BBL structure-loot generators, cloche growing, shop trades, casting and strainer recipes, utility machines such as drying tables and resource generators, and recipes for summoning entities with configurable data.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include SchemaJS in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.