
A cooperative speedrun where teammates share health and hunger.
55.1 of the 61 points that apply = 90 out of 100. The points above are rounded to whole numbers.
Soul Link Speedrun turns survival into a cooperative race to defeat the Ender Dragon, played in fresh temporary worlds that are discarded when a run ends. Players share health, hunger, and saturation, so damage and eating affect the whole team, and one player’s death ends the run for everyone. A live timer tracks each attempt and records its finish, while players can join an active run and start another in a newly generated world after victory or defeat. A configuration menu lets teams adjust difficulty and enable challenge modifiers such as synchronized jumping, shared potion effects, and half-heart mode, where the team has only half a heart of maximum health. Optional Manhunt mode separates players into Runners, who share health and stats, and Hunters, who use vanilla mechanics and tracking compasses to pursue them. The mod runs on the server, so players connecting to it do not need to install it on their clients.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 5 areas: Inventory and itemsChanges 6 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 3 game code files in this area: your character: movement, abilities, hunger and controls., Blocks and fluidsChanges 3 game code files in this area: how blocks, fluids and redstone work., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server. and Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act..
A library packed inside it changes 10 more game code files: Fantasy.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
No known modpack uses it.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.