
Choose skins and capes that appear correctly in multiplayer.
31.8 of the 48 points that apply = 66 out of 100. The points above are rounded to whole numbers.
StraySkins lets players using offline accounts manage their own skins and capes and have them displayed to themselves and other players in multiplayer. Players can apply appearances from local image files, choose random skins or capes, copy an online player's appearance, or fetch a premium player's appearance from Mojang; they can also switch between wide and slim body models. New players can be assigned an appearance automatically from same-name files, a random local appearance, or a premium appearance, in that order, while saved appearances are restored when players rejoin. The mod supports animated APNG skins and capes that loop at their own frame rate and are visible to other players, as well as transparent and high-resolution images. Separate appearance libraries are available for fake players, whose skins and capes can be managed independently from real players' files.
Written from Modrinth . How we write it
Changes the game's code in 6 areas: Networking and multiplayerChanges 5 game code files in this area: connections, the server list and what is sent between your game and a server., Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds no new blocks, items or other content.
Replaces 1 of vanilla Minecraft's core shaders.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
Sends your player ID
Sent to sessionserver.mojang.com.
We found this in its code, read without running it.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
No known modpack uses it.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.