All original content and credits belong to the original TaCZ developers. This project only provides updated version compatibility.
Removed from CurseForge on 19 Oct 2026.
No file to download any more.
Projects removed from their platforms get no grade.
Changes the game's code in 13 areas: Rendering and graphicsChanges 13 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 7 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., PlayerChanges 6 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 5 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Game data and resourcesChanges 4 game code files in this area: recipes, tags, advancements, language files and other game data., SoundChanges 3 game code files in this area: playing sounds, music and the sound engine., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., Server and world logicChanges 2 game code files in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 3 more game code files: Cardinal Components API (entities) and SimpleBedrockModel.
Adds 3 blocks, 14 items, 1 minecart, 4 projectiles, 2 other entities, 1 painting, 22 recipes, 3 sounds and 11 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Timeless and Classics Zero Guns-plus in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.