
Combat effects add bleeding, arrow tricks, and parry boosts.
30.1 of the 48 points that apply = 63 out of 100. The points above are rounded to whole numbers.
TKVM Effects adds combat effects intended for FalchionMC and for use alongside Epic Fight. Visceral Wounding applies a new Bleeding effect on hit, which deals damage over time, while Bleeding is described as a passive effect applied by Visceral Wounding. Deflection prevents arrows from hitting the player, and Homing makes arrows track targets in the player's crosshair. Iron Wall has two described effects: in Epic Fight it grants stun immunity, and when ready it absorbs 90% of incoming damage before a 10-second cooldown. Overcharge lets a bow charge beyond its normal maximum to fire a powerful hitscan projectile, with boosts up to level four. Volley fires an extra pair of arrows per effect level and stacks with Homing and Deflection; Arrow Rain creates a storm of arrows at the initial shot's landing point, with higher levels increasing the storm's size and duration. Riposte boosts attack effectiveness after a successful parry, increasing speed by 10% and damage by 5% per level; the boost is not removed by hitting an enemy's block or parry, and fades after three swings, hitting an enemy, or being hit.
Written from Modrinth and CurseForge . How we write it
Does not change the game's code directly.
Adds 3 advancements.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
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AI was used for its code
The author declares AI code on Modrinth.
We looked for AI tools in its texts, files and images and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include TKVM Effects in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.