Weapons that mine blocks and fight enemies without switching tools.
16.5 of the 51 points that apply = 32 out of 100. The points above are rounded to whole numbers.
True Weaponry Revamped adds 21 craftable weapons designed as multi-tools, letting players mine blocks normally handled by shovels, axes, and pickaxes while also fighting with the same weapon. Its progression begins in the mid-game and extends into later play, with weapon recipes built around Weapon Cores that are crafted into stronger cores as tiers advance. Across Common, Uncommon, Rare, Epic, Legendary, and Mythical tiers, weapons gain damage, mining efficiency, durability, and harvest strength, with higher tiers more likely to have magical qualities, special traits, or abilities. Weapon effects include healing from breaking blocks or hitting enemies, Strength and Haste while holding a Magic Core, extra magic damage on every sixth hit with the Elemental Dragon Tooth, and healing plus gold drops from Culling Game kills. Other examples include the Lord Monk Spear, which improves Resistance and grants Regeneration on hits, and Universe at Bay, whose hits apply Cold Universe. Ability casts use distinctive sounds and particles, Epic-tier and higher weapons add hit particles, and higher-ranked multi-tools often have animated textures.
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Modpacks that include True Weaponry Revamped in at least one of their versions, most downloaded first.
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