
Play as different ponies, each with their own special abilities.
69 of the 71 points that apply = 97 out of 100.
Unicopia turns Minecraft into a pony-themed experience, letting players choose among distinct tribes with their own abilities, diets, and play styles. Unicorns research and cast customizable spells, beginning with a protective shield and an offensive catapult, and can teleport; pegasi fly, move quickly, and manipulate weather, while earth ponies are tougher and can accelerate crop growth or transmute plants. Changelings can shapeshift into other forms and feed on love gathered from players and mobs, while bat ponies can fly and see in the dark but must protect their eyes from sunlight. Flying has environmental risks and opportunities: storms can be hazardous, wind varies by location and altitude, and hot air from sand or lava boosts lift while water reduces it. Tribe-specific diets make food part of the experience, with ponies favoring foraged plants and pastries and unicorns gaining more from cooked food; the mod also adds tribe-themed paintings. Players can craft support and utility items such as a Crystal Heart that heals nearby allies, signed bangles that let unicorns recognize allies and include them in spells or group teleportation, and Dragon’s Breath Scrolls for sending and receiving items. The mod also adds tools and weapons including jars that can be thrown to release their contents, magic staffs that let non-unicorn tribes use a limited selection of spells, and polearms that extend melee reach.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 16 areas: Mobs and their behaviorChanges 20 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Blocks and fluidsChanges 11 game code files in this area: how blocks, fluids and redstone work., Rendering and graphicsChanges 9 game code files in this area: drawing mobs, items, particles and textures on screen., Inventory and itemsChanges 8 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 6 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 4 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Server and world logicChanges 4 game code files in this area: the world, commands, scoreboards, saved data and game rules., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., Game data and resourcesChanges 2 game code files in this area: recipes, tags, advancements, language files and other game data., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., Chunk loading and storageChanges 1 game code file in this area: how the game loads, tracks, saves and unloads chunks., Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine. and Other game codeChanges 1 game code file in this area: game code that is not in one of the areas above..
Libraries packed inside it change 20 more game code files: Reach Entity Attributes, Terraform Wood API (v1), Fabwork and 1 more.
Adds 141 blocks, 155 items, 18 entities, 1 biome, 5 structures, 12 enchantments, 15 paintings, 349 recipes, 81 advancements, 22 loot tables, 60 sounds and 9 key bindings.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Unicopia in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.