
Adds coin currency you can find, trade, and use in your world.
68 of the 71 points that apply = 96 out of 100.
Villager Coin provides a customizable currency system for building a Minecraft economy, with five coin types: Copper, Iron, Gold, Emerald, and Netherite. Coins have configurable relative values and can be converted up or down in crafting, while Copper, Iron, and Gold coins can also be smelted back into their respective resources. Depending on configuration, coins can be found in vanilla or modded structure loot, dropped by vanilla or modded mobs, and used in place of emeralds in Villager and Wandering Trader trades. The trade integration assigns coin types to different profession levels and trades, with higher-value Gold Coins used for many costly enchanted books, armor, tools, and weapons. Configuration options let players tune coin values, drop chances, and amounts, and the default stack capacity is 1,000 coins per type to help reduce inventory clutter. Optional add-ons extend the system with Ledgers for keeping Receipts, Coin Banks that store currency and can accept coins from hoppers, and Coin Stacks for displaying wealth in the world.
Written from Modrinth . How we write it
Changes the game's code in 7 areas, as a library other mods build on: Inventory and itemsChanges 13 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., Game coreChanges 2 game code files in this area: the main loop, lighting and other code the whole game uses., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay., Mobs and their behaviorChanges 1 game code file in this area: mobs, animals, villagers, projectiles and how they move and act. and Game data and resourcesChanges 1 game code file in this area: recipes, tags, advancements, language files and other game data..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Replaces 6 of vanilla Minecraft's recipes.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files, images and sounds and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Villager Coin™ in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.