
Run multiple worlds on one server and travel between them.
69.6 of the 71 points that apply = 98 out of 100. The points above are rounded to whole numbers.
Worlds lets a Fabric server host many separate worlds, which operators can create, list, delete, configure and travel between using in-game commands. Worlds can be created as Overworlds or from presets such as flat and amplified, or from dimension types such as the Nether and End; data-pack world presets and dimension types are also supported. Each world can keep its own time, weather and game rules, including settings for inventory, PvP, mob spawning and daylight, while unchanged rules continue to follow the server. Vanilla features such as portals, maps, ender pearls and the End dragon fight work in every created world, so each can retain familiar Minecraft gameplay. Worlds load when a player enters and unload a minute after the last player leaves, allowing a server to keep many worlds without keeping every one active. The mod also provides an API for other mods to register world types, with Worlds handling their creation, loading, saving and teleportation.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 10 areas, as a library other mods build on: Server and world logicChanges 10 game code files in this area: the world, commands, scoreboards, saved data and game rules., Blocks and fluidsChanges 5 game code files in this area: how blocks, fluids and redstone work., Mobs and their behaviorChanges 4 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Networking and multiplayerChanges 3 game code files in this area: connections, the server list and what is sent between your game and a server., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., PlayerChanges 2 game code files in this area: your character: movement, abilities, hunger and controls., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., Rendering and graphicsChanges 1 game code file in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 1 game code file in this area: menus, screens, tooltips, the chat window and the in-game overlay. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 7 more game code files: message-api and Player Data API.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code and text
The author declares AI code and text on Modrinth.
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Worlds in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.