
Wynncraft's visual effects work properly with your shader packs.
62.4 of the 71 points that apply = 88 out of 100. The points above are rounded to whole numbers.
WynnIris is an independent Iris fork for Wynncraft that renders the game’s visual effects within the shader pipeline, letting them work alongside Iris-compatible shader packs without requiring a resource pack. It supports 19 glint effects, including tint, rainbow, glitch, shadow, aurora, reflection, plasma, distortion and chrome, with settings to adjust glint and tint brightness. Custom regional sky effects include Memory Mist, Memory Fog, Stormy, War, Light and Red Lightning; WynnIris also coordinates scene darkening, fog color and ambient lighting with the active skybox. Other supported Wynncraft visuals include emissive mob textures such as glowing eyes, translucent Fruma spell effects, Mist Woods fog with adjustable density, distance and sun tint, all 19 screen transitions, and player emotes. Players and mount armor remain visible while riding, and configurable brightness controls are available for visual effects and text displays. Ambience packs can automatically switch shader profiles as players move between Wynncraft regions, with an in-game editor for defining zones and presets for saving per-profile settings. WynnIris supports forward shader packs such as Complementary and BSL, deferred packs such as Photon and Solas, and integrations with Distant Horizons and Voxy.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 12 areas: Rendering and graphicsChanges 70 game code files in this area: drawing mobs, items, particles and textures on screen., User interfaceChanges 7 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 6 game code files in this area: drawing the terrain, sky, clouds and weather., Game coreChanges 3 game code files in this area: the main loop, lighting and other code the whole game uses., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Libraries packed inside it change 1 more game code file: parts of
Fabric API.
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 5 web addresses while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its code
The author declares AI code on Modrinth.
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with WynnIris: their authors or WynnIris' author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as WynnIris, so you only need one.
Modpacks that include WynnIris in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 3 points.