A shader that adds warm light, clear water, and soft skies.
37 of the 43 points that apply = 86 out of 100.
Veyluma Balanced Shader is designed to give Minecraft a cinematic look while keeping gameplay smooth on mid-range PCs. It combines a balanced filmic color grade and natural saturation with clean skies, lightweight clouds, soft bloom, atmospheric fog, lens flare, and light shafts. Water is clearer and more vivid, with soft refraction and less over-bright glare, while grass and dirt have a reduced wet, glossy appearance. Warm torch and handheld lighting adds atmosphere to caves and night exploration; heavy colored lighting is disabled by default to reduce its performance cost. The pack is a modified version of Complementary Unbound.
Written from CurseForge . How we write it
Changes how the game looks: 34 shader programs, for the Overworld, the Nether and the End. Draws its own shadows, water, sky, clouds and weather.
Settings in English. Has programs for Distant Horizons.
No harmful code found
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Why we show this: a shader cannot run programs, but its file can hide one. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade.
Sends nothing
A shader has no code that can connect to the internet, so it cannot send anything about you.
No sign so far that AI was used to make it
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We have not read its changelogs yet.
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Modpacks that include Veyluma Balanced Shader in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.