
Automate tasks with custom actions triggered by commands or events.
64.3 of the 71 points that apply = 91 out of 100. The points above are rounded to whole numbers.
Actions is a client-side mod for building custom task sequences that run when you call them or when specified commands and game events occur, without requiring server-side support. Triggers include changes to health, hunger, armor, experience, and inventory; entering or leaving biomes and defined regions; joining or disconnecting; receiving matching chat messages; and key presses or commands. An action can execute player commands, print or send chat messages, move the player, mine the targeted block, use an item, change hotbar slots, play sounds, press keys, wait, and set or modify variables. Conditional checks, jumps between tasks, and reusable actions let sequences branch or control their execution, while variables can preserve values between game sessions or provide player and world information during execution. For example, a single action can set the time to day, or give the player a diamond sword and cooked beef; actions can also be managed through commands or a GUI. Actions can be shared through short codes, so players can exchange and adapt predefined sequences.
Written from Modrinth . How we write it
Changes the game's code in 2 areas: Game optionsChanges 2 game code files in this area: settings, key bindings and the option screens. and Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server..
Adds no new blocks, items or other content.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
Sends unknown data
Sent to an address built while the game runs.
We found this in its code, read without running it.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Actions in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.