
Mana for Spell Engine, merged with Archon Mana.
34.4 of the 64 points that apply = 54 out of 100. The points above are rounded to whole numbers.
Arch-RPGMana adds mana attributes and resource mechanics for spells cast through the Spell Engine, with Archon Mana integrated into the system. Mana can stand in for runes when a player has none, and spells with rune costs receive mana costs automatically unless an explicit cost is set; by default, spells can also deal more damage according to mana spent in the previous four seconds. Players can exceed their available mana once, but this creates a debt that prevents further spellcasting until it is recovered; mana starts at zero maximum by default and can be changed in the configuration. Treasure rings provide mana attributes, with awakened versions appearing in endgame content, while armour and weapon enchantments offer options for increasing maximum mana or regeneration and adjusting spell costs. Mana-themed potions include Borrowed Power, which grants mana and allows casting at negative mana at the cost of reduced regeneration and possible magic damage, as well as Magical Overdrive and Magical Stability, which modify mana costs and regeneration.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 2 areas, as a library other mods build on: PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds 9 items and 6 enchantments.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Arch-RPGMana: their authors or Arch-RPGMana's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Arch-RPGMana, so you only need one.
Modpacks that include Arch-RPGMana in at least one of their versions, most downloaded first.
Mods that modpacks often add together with Arch-RPGMana. Share: how many of the modpacks with Arch-RPGMana also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.