
Enemy ambushes, cannon ships, and boss battles make your world fight back.
43.4 of the 58 points that apply = 75 out of 100. The points above are rounded to whole numbers.
Create Aeronautics: AMBUSH adds configurable, data-driven hostile encounters that make the world respond to players, with encounters tracked separately for each player and natural attacks becoming harder as enemy factions grow more hostile. Ambushes can be triggered by conditions such as biome, dimension, weather, time, player height, nearby structures or active machines, portals, and mob kills, then place enemies around players, in caves, at sea, underwater, or near structures. Encounters can include multiple waves, custom-equipped mobs and AI, projectile attacks, reinforcements, faction reputation, cooldowns, weighted chances, and player-based unlock progression. With optional Create Aeronautics and related ship integrations, the mod turns structure templates into moving vessels that pursue and track players, steer or reverse, keep firing distance, and maneuver for broadside attacks; compatible vehicles also include boats and cars. Ships can arrive alone, in formations, from above, or as coordinated fleets, with crews that target enemies, operate redstone-controlled weapons, and fire cannon volleys from the appropriate side. Vessel encounters can share a boss health bar across a ship or fleet, call reinforcements, activate weapons at health milestones, and trigger events such as cannon fire, fog, effects, fireworks, rewards, or destruction sequences as health changes. Named encounters include the Iron Tide, Storm Breaker, Pale Leviathan, and Iron Raider bosses, armored Pillager airships, a Pillager fishing boat, tiny-cannon raids, and Nether and Overworld Piglin auto-aim platforms. Other examples include underground mining attacks by armored zombies, weapon-carrying skeletons, invisible spiders, and speed-enhanced skeletons, as well as a Pillager Potato Car with side and forward-mounted cannons. The mod is also a toolkit for datapack authors: encounter definitions can be added or updated without rebuilding the mod, and nearly every trigger, spawn placement, combat behavior, progression rule, and vehicle setting can be configured. Create Aeronautics and Create Big Cannons support is optional; ordinary mob encounters work without Aeronautics, and generic encounters can use vanilla entities, sounds, and effects without those integrations.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 2 areas: Mobs and their behaviorChanges 5 game code files in this area: mobs, animals, villagers, projectiles and how they move and act. and Inventory and itemsChanges 1 game code file in this area: items, chests and other containers, crafting and enchanting..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
AI was used for its text
The author declares AI text on Modrinth.
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Create Aeronautics: AMBUSH in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.