An addon for EK that adds ranged medieval weapons.
57.6 of the 68 points that apply = 85 out of 100. The points above are rounded to whole numbers.
Epic Knights: Artilleries and Firearms expands Epic Knights with craftable medieval ranged weapons, including blackpowder firearms inspired by weapons from the 1300s to the 1500s. Its firearms use a distinctive reload system and include the fire lance, hand gonne, arquebus, matchlock musket and pistol, hand cannon, marksmen’s gonne, toradar rifle, tiller gun and double-barrel handgonne. The weapons have different trade-offs: the hand gonne is inexpensive but inaccurate, the arquebus improves damage and accuracy, and the matchlock pistol favors speed over power. Other ranged options include a slow-reloading windlass crossbow, a Chu Ko Nu that holds eight arrows and fires them in succession, and throwable weapons such as javelins, hurlbats, throwing crosses and franciscas. Throwable explosives and incendiaries include clay and iron grenades, a fire bomb that can set a small area ablaze, a hot oil pot, and a lime bomb that mainly inconveniences opponents. For mounted defenses, the addon includes an early wall gun and a seven-barrel ribauldequin; both are powerful, but the ribauldequin takes a long time to reload. The weapons use 2D sprites by default, with a resource pack available for 3D models.
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50 modpacks include Epic Knights: Artilleries and Firearms in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Epic Knights: Artilleries and Firearms. Share: how many of the modpacks with Epic Knights: Artilleries and Firearms also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 3 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.