A new monster has appeared in your world and interrupted the ritual... you need to banish it.
46.5 of the 71 points that apply = 65 out of 100. The points above are rounded to whole numbers.
Evil Hunter is a story-driven horror mod in which a monster interrupts a ritual, and players uncover a branching story as they progress through the game. Its campaign includes hunts, two boss fights against Pg-00Z5 and in a final confrontation, and three endings that can be reached in one world by replaying different paths. The story plays out through custom dimensions and set-pieces, including a church chase, the interlayer, a dark forest, and the OMEGA terminal. Players can encounter 23 atmospheric events involving paranoia, glitches, entities, fake houses, and whispers, alongside pursuit modes such as run, fog, silence, and giant. The mod also adds silver ore, armor, and ritual items, plus 15 advancements with full localization. With story phases disabled, events and entities can spawn without campaign progression, making the mod usable as a configurable horror experience for modpacks or standalone playthroughs.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 3 areas: World renderingChanges 2 game code files in this area: drawing the terrain, sky, clouds and weather., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds 12 blocks, 29 items, 7 mobs, 1 projectile, 16 other entities, 4 biomes, 6 dimensions, 1 structure, 24 recipes, 15 advancements, 143 sounds and 1 key binding.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We have not read its code yet
The file checks found no code that connects to the internet.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 31 a month now, 0 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
172 modpacks include Evil Hunter in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Evil Hunter. Share: how many of the modpacks with Evil Hunter also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 4 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 6 points.