Find structures and biomes in your world with a compass.
47.7 of the 55 points that apply = 87 out of 100. The points above are rounded to whole numbers.
Explorer’s Compass helps players find generated structures and biomes in their current dimension without leaving their current chunk, extending the original structure-finding compass with biome searches, bookmarks, and location sharing. Players can search for several targets at once and get the nearest, look for a whole group such as villages or ocean ruins, and continue searching for further instances; the list can also be filtered by mod or dimension and sorted by several fields. Before searching for a structure, players can inspect a world-generation-style preview at the structure’s actual scale, rotating and zooming it or cutting through layers to look inside; smaller structures can show details such as chests, beds, and banners, while large ones use coloured blocks for a clearer overview. While a search runs, an information panel shows its radius and progress, then reports the result’s coordinates, distance, and direction; the compass needle and a horizon direction strip help guide players to the destination. Found locations are remembered as waypoints that players can revisit, share in chat with coordinates to copy, or travel to when the server permits; the waypoints screen lets them manage these markers, which can appear on the direction strip and, when Xaero’s Minimap is installed, as minimap waypoints. Data packs and modpacks can define custom structure groups, resource packs can provide structure-specific compass appearances, and in-game settings let players or servers adjust search limits, previews, direction-strip display, and permissions for sharing or travel.
Written from CurseForge and the GitHub README . How we write it
Changes the game's code in 1 area: World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created..
Adds 1 item: Explorer's Compass; 1 recipe and 3 advancements.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files without running them.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends, in the 1 of its 2 files we read
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its description, files and images and found none.
We have not read its changelogs and code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include Explorer's Compass Enhance in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.