Preserve unknown blocks, entities and items.
38.8 of the 64 points that apply = 61 out of 100. The points above are rounded to whole numbers.
FlashFreeze lets server owners remove and add content-adding mods without losing the world content those mods introduced, making it useful for changing a mod setup or migrating to a newer Minecraft version. It preserves blocks, items, block entities, entities, biomes, and unloadable chunks while their content mods are absent. While that content is unavailable, affected blocks, items, and entities appear with missing textures or Source Engine-style error models; restoring the mods makes the saved content available again.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 7 areas: Chunk loading and storageChanges 10 game code files in this area: how the game loads, tracks, saves and unloads chunks., Server and world logicChanges 3 game code files in this area: the world, commands, scoreboards, saved data and game rules., Game coreChanges 3 game code files in this area: the main loop, lighting and other code the whole game uses., Inventory and itemsChanges 2 game code files in this area: items, chests and other containers, crafting and enchanting., Mobs and their behaviorChanges 2 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Game data and resourcesChanges 2 game code files in this area: recipes, tags, advancements, language files and other game data. and Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work..
Libraries packed inside it change 75 more game code files: Polymer (Core), Polymer (Networking), Packet Tweaker and 2 more.
Adds 1 block: Unknown Block; 1 item: Unknown Item.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include FlashFreeze in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.