
A work in progress modern remaster of General Layman's Aesthetic Spying Screen.
58.3 of the 64 points that apply = 91 out of 100. The points above are rounded to whole numbers.
G.L.A.S.S Remastered brings General Layman’s Aesthetic Spying Screen back as a tool for turning a glass-built wall into a projection of the world, using linked terminals and projectors to create connected, channel-based views. Choose or create a channel at a G.L.A.S.S Terminal, then place a projector facing the glass and extend the projection surface with glass blocks; Powerable Glass can also be used for the projector setup, with redstone power activating it. The projected shape follows the glass layout, including non-rectangular designs, and a single projector can cover up to 400 Powerable Glass panels. Multiple channels can crossfade when their projectors share Powerable Glass, and the projection becomes noisy when viewed from a position that clips through blocks or terrain, providing anti-xray behavior. The remaster remains an early proof of concept, with unfinished presentation and missing features such as aligned projections across multiple faces and survival-mode recipes.
Written from Modrinth and CurseForge . How we write it
Changes the game's code in 7 areas: World renderingChanges 5 game code files in this area: drawing the terrain, sky, clouds and weather., Chunk loading and storageChanges 4 game code files in this area: how the game loads, tracks, saves and unloads chunks., Rendering and graphicsChanges 4 game code files in this area: drawing mobs, items, particles and textures on screen., Networking and multiplayerChanges 1 game code file in this area: connections, the server list and what is sent between your game and a server., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses., Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules. and Game optionsChanges 1 game code file in this area: settings, key bindings and the option screens..
Libraries packed inside it change 104 more game code files:
Immersive Portals, Immersive Portals Core, QMiscUtil and 3 more.
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends
We read its code without running it: it contacts no web address while you play.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
The author declares AI code on Modrinth
We looked for AI tools in its texts, files, images, sounds and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
Modpacks that include G.L.A.S.S Remastered in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.