
See through portals and teleport seamlessly.
41.1 of the 64 points that apply = 64 out of 100. The points above are rounded to whole numbers.
Immersive Portals adds see-through portals that let players look into another area or dimension and walk through without a loading screen, creating folded, non-Euclidean spaces with rotation and scale transformations. It also enhances Nether and End portals: Nether portals can use non-rectangular or horizontal frames and link across compatible shapes and transformations, while End portals can lead to the obsidian platform or show a scaled view of the End island. Players can make mirrors by using flint and steel on glass, and create world-wrapping spaces where crossing a boundary returns them to the other side. Dimension Stack connects dimensions through vertical portals and can be configured with options such as scale, rotation, flipped orientation, and looping between the bottom and top dimensions. Commands and datapacks let players customize portals and their generation; documented examples include wood-framed portals activated with a compass, diamond portals that seek a nearby matching frame, and a quartz-activated portal formed over lava. Dimensions can also be added or removed while the game is running, using presets such as Skyland, bright Skyland, Chaos, Void, and bright Void. For multiplayer, both the client and server need the mod installed.
Written from Modrinth , CurseForge and the GitHub README . How we write it
Changes the game's code in 14 areas, as a library other mods build on: Rendering and graphicsChanges 15 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 15 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Networking and multiplayerChanges 14 game code files in this area: connections, the server list and what is sent between your game and a server., Chunk loading and storageChanges 11 game code files in this area: how the game loads, tracks, saves and unloads chunks., Server and world logicChanges 8 game code files in this area: the world, commands, scoreboards, saved data and game rules., Inventory and itemsChanges 8 game code files in this area: items, chests and other containers, crafting and enchanting., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., User interfaceChanges 6 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., World renderingChanges 6 game code files in this area: drawing the terrain, sky, clouds and weather., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses. and SoundChanges 1 game code file in this area: playing sounds, music and the sound engine..
Libraries packed inside it change 76 more game code files: Immersive Portals Core, QMiscUtil, DimLib and 1 more.
Adds 6 entities.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign that AI was used to make it
We looked for AI tools in its texts, files, images and code history and found none.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Immersive Portals: their authors or Immersive Portals' author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Immersive Portals, so you only need one.
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1,193 modpacks include Immersive Portals in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Immersive Portals. Share: how many of the modpacks with Immersive Portals also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.