Smoking mod with addictions and cancer.
51.7 of the 68 points that apply = 76 out of 100. The points above are rounded to whole numbers.
Immersive Addictives adds addictive substances and drinks to Minecraft, with distinct ways to obtain and consume them and effects that can build over time. Players can grow tobacco, dry its leaves over a campfire, and craft cigarettes; vapes can be crafted or traded for with Dealer Villagers. Cigarette and vape use carries a small chance of cancer with each puff, while repeated use raises the overall risk; cancer brings increasingly severe negative effects, persists after death at a reduced stage, and can be cured at its maximum stage by holding a Totem of Undying. Coffee plants yield beans that can be processed into coffee or espresso, and Dealer Villagers also trade energy drinks; consuming too much caffeine from these drinks can cause severe negative effects. Mint grows naturally, and mint and weed leaves can be brewed into different kinds of tea, with the in-game recipes and brewing process explained.
Written from CurseForge . How we write it
Not checked yet
We have not checked its files for recent Minecraft versions yet.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We have not read its code yet
What it sends is not known yet.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts and found none.
We have not read its files, images and sounds yet.
AI in the game: not checked yet
We have not read its code for AI yet.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
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More modpacks put it in their new versions than a year ago: 9 a month now, 0 a year agoThe average of the last 6 months, compared with the same 6 months a year before. We say it only when the change is large..
65 modpacks include Immersive Addictives in at least one of their versions. Here are the 30 most downloaded.
Mods that modpacks often add together with Immersive Addictives. Share: how many of the modpacks with Immersive Addictives also have that mod.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 2 releases needed a quick fix: a new release within 3 days to fix a problem. This lowers the grade by 1 point.