
I fork of immersive portals to work with iris forge, connector mod, and sodium 0.6
30.5 of the 64 points that apply = 48 out of 100. The points above are rounded to whole numbers.
Immersive Portals Continued is a compatibility-focused fork of Immersive Portals that fixes bugs and crashes when used with Connector, Iris, and Sodium, and also supports Embeddium and Oculus. It lets players see through portals and walk between them without a loading screen, with portals that can fold space using rotation and scale transformations to create non-Euclidean geometry. Additional features include mirrors, dimension stacking, world wrapping, scale-box wrapping, and portal customization through commands and datapacks. Portal rendering can show portals within portals, and portals can transform player scale and gravity direction.
Written from Modrinth and the GitHub README . How we write it
Changes the game's code in 14 areas: Rendering and graphicsChanges 15 game code files in this area: drawing mobs, items, particles and textures on screen., Mobs and their behaviorChanges 15 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Networking and multiplayerChanges 14 game code files in this area: connections, the server list and what is sent between your game and a server., Chunk loading and storageChanges 11 game code files in this area: how the game loads, tracks, saves and unloads chunks., Inventory and itemsChanges 8 game code files in this area: items, chests and other containers, crafting and enchanting., Server and world logicChanges 8 game code files in this area: the world, commands, scoreboards, saved data and game rules., PlayerChanges 7 game code files in this area: your character: movement, abilities, hunger and controls., World renderingChanges 6 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 6 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Game data and resourcesChanges 3 game code files in this area: recipes, tags, advancements, language files and other game data., Blocks and fluidsChanges 2 game code files in this area: how blocks, fluids and redstone work., World generationChanges 1 game code file in this area: terrain, biomes and structures made when new land is created., SoundChanges 1 game code file in this area: playing sounds, music and the sound engine. and Game coreChanges 1 game code file in this area: the main loop, lighting and other code the whole game uses..
Libraries packed inside it change 76 more game code files: Immersive Portals Core, QMiscUtil, DimLib and 1 more.
Adds 1 block, 1 item and 6 entities.
Counted from the names and data files in the mod, so the list may not be complete.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
We checked its files and read their code, without running it.
Why we show this: a mod runs on your computer like any program, so harmful code in it can take your accounts or files. Our checks look for known signs of harm. They cannot prove that a file is harmless. In the grade: malware means no grade, and a Warning in a latest file for a recent Minecraft version lowers it.
We found nothing it sends about you
We read its code without running it: it contacts 1 web address while you play.
Like any connection, each address it contacts sees your IP address.
Why we show this: a mod can send things about you over the internet, like your player name or your login. Contacting an address to check for updates or download files sends nothing about you. Not in the grade: sending data can be normal for what a mod does.
No sign so far that AI was used to make it
We looked for AI tools in its texts, files and images and found none.
We have not read its code history yet.
No sign of AI in the game
We found no AI service, AI library or AI model file in its code.
Why we show this: some players and servers avoid projects made with AI, and AI in the game can send what you write to an online service. Not in the grade: using AI does not tell whether a project works well or is kept up to date.
Point at or tap a version to see its loaders.
These projects do not work together with Immersive Portals Continued: their authors or Immersive Portals Continued's author say so. If you install both, the game can crash or some features can stop working. Some of them do the same job as Immersive Portals Continued, so you only need one.
Modpacks that include Immersive Portals Continued in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.