Add many villager professions and a new dimension.
60.1 of the 68 points that apply = 88 out of 100. The points above are rounded to whole numbers.
Jerotes Village adds villager-focused equipment, professions, trading, and combat companions to the Overworld, alongside a separate dimension built for exploration and post-vanilla progression. Its Overworld additions include copper-and-iron Villager Metal armor and tools, more than 20 craftable Village Blocks for jobs such as Hunter, Shopkeeper, Physician, and Conscription Officer, plus spears, a wheelbarrow, and a spear machine. Copper-carved mercenary gear and creatures can be obtained through crafting or trades with the Conscription Officer; the Carved Villager attacks monsters, can be befriended with emeralds, equipped, and used to assist in combat. A Second Round World Key turns a block of Villager Metal into a portal block, which can be arranged in a Nether-portal-like frame and activated to open the dimension. The Second Round World contains 13 distinct biomes, including Bitter Cold, Purple Desert, Endless Ocean, Bright Grassland, Drought Fire, Harmonious Wonderland, Sand Beach, Damaged Ruins, Unknown Deep, Virtual Cave, and Wilderness Woodland; Tide-Mist Rainforest and Plague Zone are listed as unfinished. The biomes feature new creatures and items, with biome bosses forming a central thread of exploration; five biome bosses are currently completed, and boss difficulty varies with the game's difficulty setting. The dimension is intended as a challenging continuation after vanilla progression rather than an early-game extra world, while the new villager trades can help players move through the vanilla stage more quickly. Biome tags also allow structures from other mods that rely on biome checks to generate in the Second Round World.
Written from CurseForge . How we write it
Changes the game's code in 9 areas: Mobs and their behaviorChanges 21 game code files in this area: mobs, animals, villagers, projectiles and how they move and act., Rendering and graphicsChanges 10 game code files in this area: drawing mobs, items, particles and textures on screen., World renderingChanges 3 game code files in this area: drawing the terrain, sky, clouds and weather., User interfaceChanges 3 game code files in this area: menus, screens, tooltips, the chat window and the in-game overlay., Inventory and itemsChanges 3 game code files in this area: items, chests and other containers, crafting and enchanting., World generationChanges 2 game code files in this area: terrain, biomes and structures made when new land is created., PlayerChanges 1 game code file in this area: your character: movement, abilities, hunger and controls., Blocks and fluidsChanges 1 game code file in this area: how blocks, fluids and redstone work. and Server and world logicChanges 1 game code file in this area: the world, commands, scoreboards, saved data and game rules..
Adds:
Counted from the files of the mod. Content made only in its code is not counted.
Keeps all of vanilla Minecraft's textures, models and sounds.
No harmful code found
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We found nothing it sends
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No sign that AI was used to make it
We looked for AI tools in its texts, files, images and sounds and found none.
No sign of AI in the game
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Modpacks that include Jerotes Village - Second Round World in at least one of their versions, most downloaded first.
The newest file for each Minecraft version and loader. The files for recent versions come first. Recent versions: those released in the last 2 years, plus 1.20.1 and 1.21.1, among the most played in modpacks.
In the last 2 years, 1 release needed a quick fix: a new release within 3 days to fix a problem. This counts in the grade, but it is too few to lose points.